How to draw a pie chart using iPhone sdk?

Here’s one way to draw a PIE chart using the latest iPhone SDK. There are a ton of tutorials out there that let you get started with the iPhone app development itself and I am by no means any authoritative source on learning how to develop one. Having said that, here’s a class file that will help you use the UIKit and Quartz to draw vector graphics. 

GraphView.h

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#
#(nothing to see here)
#
 
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
 
@interface GraphView : UIView {
 
}
 
@end
GraphView.m

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#import "GraphView.h"
 
#define PI 3.14159265358979323846
static inline float radians(double degrees) { return degrees * PI / 180; }
 
@implementation GraphView
 
- (void)drawRect:(CGRect)rect {
 
 CGRect parentViewBounds = self.bounds;
 CGFloat x = CGRectGetWidth(parentViewBounds)/2;
 CGFloat y = CGRectGetHeight(parentViewBounds)*0.55;
 
    // Get the graphics context and clear it
    CGContextRef ctx = UIGraphicsGetCurrentContext();
    CGContextClearRect(ctx, rect);
 
 // define stroke color
 CGContextSetRGBStrokeColor(ctx, 1, 1, 1, 1.0);
 
 // define line width
 CGContextSetLineWidth(ctx, 4.0);
 
 
       // need some values to draw pie charts
 
        double snapshotCapacity =20;
        double rawCapacity = 100;
        double systemCapacity = 1;
 
 int offset = 5;
 double pie1_start = 315.0; 
 double pie1_finish = snapshotCapacity *360.0/rawCapacity; 
 double system_finish = systemCapacity*360.0/rawCapacity;
 
    CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor greenColor] CGColor]));
    CGContextMoveToPoint(ctx, x+2*offset, y);     
    CGContextAddArc(ctx, x+2*offset, y, 100,  radians(snapshot_start), radians(snapshot_start+snapshot_finish), 0); 
    CGContextClosePath(ctx); 
    CGContextFillPath(ctx); 
 
 // system capacity 
 CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor colorWithRed:15 green:165/255 blue:0 alpha:1 ] CGColor]));
 CGContextMoveToPoint(ctx, x+offset,y);     
    CGContextAddArc(ctx, x+offset, y, 100,  radians(snapshot_start+snapshot_finish+offset), radians(snapshot_start+snapshot_finish+system_finish), 0); 
    CGContextClosePath(ctx); 
    CGContextFillPath(ctx); 
 
 /* data capacity */
 CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor colorWithRed:99/255 green:184/255 blue:255/255 alpha:1 ] CGColor]));
 CGContextMoveToPoint(ctx, x, y);     
    CGContextAddArc(ctx, x, y, 100,  radians(snapshot_start+snapshot_finish+system_finish+offset), radians(snapshot_start), 0); 
    CGContextClosePath(ctx); 
    CGContextFillPath(ctx); 
}
                                                                 click here for source code

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